As high-profile launches from Xbox Game Studios continue this season, they are increasingly reaching systems beyond just Xbox and Windows hardware. A recent example is **Ninja Gaiden 4**, which was published by Xbox and launched simultaneously on PS5, Xbox Series X/S, and PC. This multi-platform approach seems poised to become the norm moving forward.
According to Phil Spencer, this strategy includes support for the PS5 and the upcoming Nintendo Switch 2 ecosystems. Spencer confirmed these plans in a recent interview with *Famitsu*. When asked specifically about the PS5 and Switch 2, Spencer pointed to very recent launches as evidence of Xbox Game Studios’ commitment to expanding gaming access—even on competitor platforms.
One standout example is **Tony Hawk’s Pro Skater 3+4**, which delivered a fantastic experience on Nintendo Switch 2, performing just as well as on other systems. This was highlighted by Editor-in-Chief Asif Khan and myself in our coverage of the game.
Similarly, we reviewed **Ninja Gaiden 4** on PlayStation 5. Despite some occasional visual glitches, it remains an incredibly exciting action release from Xbox Game Studios and Team Ninja, showcasing the quality and ambition Xbox brings to multiple platforms.
This ongoing multi-platform approach signals a shift towards broader accessibility in gaming, ensuring that Xbox Game Studios titles can be enjoyed by players across a variety of consoles.
https://www.shacknews.com/article/146507/phil-spencer-xbox-studios-ps5-switch-2-releases