Embark Studios has released one of the first major patches for ARC Raiders, addressing a number of prominent bugs that have been affecting the game. Patch 1.1.0 was launched this week and is now available to all players, offering a variety of fixes targeting exploits, glitches, and unintended gameplay occurrences. The update aims to balance and polish the experience for what has been an early favorite since its release.
### ARC Raiders Patch 1.1.0 Notes
Embark Studios published the ARC Raiders Patch 1.1.0 notes on their official Discord server this week. While the update doesn’t introduce any drastic changes, it focuses on important fixes to improve gameplay stability and fairness.
Key fixes and changes include:
– Eliminated a wall exploit that allowed players to phase through surfaces using certain throwable animations.
– Fixed an issue where players who were Down But Not Out (DBNO) couldn’t benefit from health regeneration skills.
– Corrected the Integrated Shield Recharger so it now recharges properly without needing to be equipped.
– Resolved a bug causing Augment skills to sometimes fail to activate.
– Fixed an exploit involving deployables pushing players through walls.
– Added a charge progress indicator for Integrated Shield repair.
– Addressed a problem where the Well-Travelled achievement would not register correctly.
– Prevented barricades from being placed near zipline exit points to avoid exploits.
– Added the Punch Hands emote (a preorder bonus) into the game.
– Changed the schedule so new Map Conditions now become available every Saturday.
### New Map Conditions
The update also introduces new map conditions affecting gameplay:
– Hidden Bunker
– Night Raid
– Blue Gate
– Electromagnetic Storm
These changes highlight Embark Studios’ commitment to refining ARC Raiders and enhancing the overall player experience. Be sure to update your game to the latest version to enjoy these improvements and fixes.
https://www.shacknews.com/article/146714/arc-raiders-update-110-patch-notes